// Copyright 2017 Google Inc. All Rights Reserved.
// Licensed under the Apache License, Version 2.0 (the 'License');
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an 'AS IS' BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#extension GL_OES_EGL_image_external : require

precision mediump float;

varying vec2 vTextureCoord;

uniform samplerExternalOES uSampler;

void main(void) {
  gl_FragColor = texture2D(uSampler, vTextureCoord);
}
